Profile
Senior Artist creating awesome video game art and building effective teams
Highlights of Qualifications
8+ years experience on over 20 handheld, console & PC shipped games.
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* Training/mentoring artists on art pipelines and tools
* Team management, scheduling and development
* Art team critiques and performance appraisal
* Character, environment (modeling, texturing & rigging) and FX art production
* Strong sense of commitment & leadership
* Software: Autodesk 3dsMax, Maya, Mudbox; Adobe Photoshop, Flash, Flex, After Effects; Microsoft Word, Excel, Project
Experience
The Multiverse Network - Mountain View, CA (10/2007 - present)
- >>Lead 3D Artist
* Art Director on browser based games
* Lead Artist on PC MMO projects
* Characters, Environments, FX, UI and some animation
* Onsite & offsite Art team task management and scheduling (SCRUM)
Vicarious Visions - Albany, NY / Mountain View, CA (06/2001 - 06/2007)
- >>Senior Artist
* Lead Artist on Spider-man 3 (PS2/Wii): cinematics & in-game environments
* Lead Artist on Marvel: Ultimate Alliance (Wii/PSP): six exclusive playable characters
* Lead Artist on Ultimate Spider-man 2 (PSP): developed "open world" art pipeline
* Lead Artist on Batman Begins (PSP): developed "horizontal shooter" art pipeline
* Assigned to lead artist role halfway through production of Batman Begins (GBA) and led team to create a beautiful game that shipped on time
* Mentored artists and organized weekly art group training sessions
* Managed art team tasks and schedules using TSP (Team Software Process) and SCRUM
>>Artist
* Created & scripted FX for characters on Marvel: Ultimate Alliance (Wii/PSP)
* Re-weighted & scripted NPCs and monsters on Doom 3 (XBox) for hardware-skinning
* Modeled vehicle wide-body kits on Need for Speed: Underground (PS2/Xbox/GC)
* Animated characters and AI on Muppets & Spy Muppets (GBA)
* Modeled, textured and optimized levels for GBA games
* Designed and created UI and HUD for GBA games
* Created fonts and some translation for localization of European & Japanese SKUs
Education
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MFA Computer Art: Savannah College of Art & Design
BFA Visual Communication: Kendall College of Art & Design
TESOL/TEFL certification: Seattle University
Professional Development
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* Mel Scripting Certification
* Project Management training
* TSP (Team Software Process)
* SCRUM
* Situational Leadership training
* DISC training (interpersonal skills development)
* Effective Listening training
* Movers & Shakespeares leadership development
Awards & Activities
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* Organized Vicarious Visions internal art training
* Japan Exchange Teaching (JET) Program participant
* Youth for Understanding (YFU)/Bundestag Exchange Scholarship
* Intermediate speaker of German & Japanese
Game Portfolio
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Team Battle (Multiverse) Flash: 2009
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* art director, lead artist, animator, UI artist
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* art director, lead artist, animator, UI artist
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* lead artist, senior character artist
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* lead artist (cutscenes & interior levels), cutscene character set-up
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* lead artist, character models and FX
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* lead artist, pipeline development
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* lead artist
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* lead artist, environments
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* character optimization
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* lead artist, UI, environments
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* UI
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* lead artist, environments, AI animation
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* AI animation
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* Japanese fonts
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* modeler (wide body kits for customization)
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* lead artist, environments, character animation
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* environments, cutscene stills, Japanese fonts
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* lead artist, character animation
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* environments
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* UI
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* environments, environment sprite animation, UI
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* environments, environment sprite animation, Japanese fonts
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* HUD art